ADVANCED F2L ALGORITHMS PDF

Advanced F2L Set the color scheme here. It is not meant to be a final say on F2L, but rather a starting point for a complete revision of F2L. For each case, evaluate the recommended algorithms against more traditional algorithms. Before learning the more dubious cases, consider rotating and using a fast two-gen algorithm. For each case, algorithms that should be seriously considered are bolded. Other algorithms are listed for reference only.

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It is highly recommended that you learn how to do F2L intuitively so that you can take advantage of empty slots, nonstandard F2L pairings, etc.

However, I have provided these "algorithms" anyway. For most of these cases, I have broken the algorithms down into two stages: In the first stage, you will be pairing up the corner and the edge and AUF so that they can be placed. This stage will be shown in red. In the second stage, the pair will be inserted into the slot in which it belongs.

This stage will be shown in green. Some cases do not have pairing-up or insertion stages and will be shown in the normal black font. It should be noted that these are the algorithms that I find easiest to perform. However, you may find other algorithms better-suited for your own hands, so it is recommended to try many different algorithms for the same situation to find which one works best for your own style of cubing.

I have included several algorithms for each case. For each of those cases, you would have to rotate the given image so that the missing F2L pair is in the slot I indicated. For a printable page of these algorithms, visit my printable page. Please note that you will need Adobe Reader to access and print the printable page. Corner Correct, Edge Not Placed In these cases, the corner is already solved and only the edge needs to be placed. In Cases 02 and 03, it is sometimes helpful to use a "working corner" to place the edge piece.

This means you could rotate the D-layer so that an empty corner is under the edge you need to solve, place the edge with a quick trigger, and finally restore your D-layer. It is also possible to do this for Case 01 by taking the edge out with an empty corner , AUF, and then correctly placing the edge piece.

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Step 2: First two layers - F2L

It is highly recommended that you learn how to do F2L intuitively so that you can take advantage of empty slots, nonstandard F2L pairings, etc. However, I have provided these "algorithms" anyway. For most of these cases, I have broken the algorithms down into two stages: In the first stage, you will be pairing up the corner and the edge and AUF so that they can be placed. This stage will be shown in red. In the second stage, the pair will be inserted into the slot in which it belongs.

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Rubik's Cube solution with advanced Fridrich (CFOP) method

In this step 4 F2L pairs are inserted into their correct positions thus completing the first two layers. Theory F2L is an incredibly important step of the Fridrich method that can be done intuitively without the use of algorithms. It takes a while to master, but when you eventually to get into it, it will decrease your times significantly. There are 41 basic cases that you can run into if you only consider a single pair and assume everything else to be solved. See the links section at the bottom for all cases and how to solve them. Basic rules when solving F2L: Cube Rotations are to be avoided as much as possible. As a beginner you will find this hard, but try going towards reducing cube rotations to maximum of about each solve.

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ADVANCED F2L ALGORITHMS PDF

From beginner level to pro level, F2L is usually the step with the most room for improvement because it requires recognizing and tracking multiple pieces at once, while having quite a lot of freedom. In other words, you know how F2L works logically. In theory, there are so many unique F2L cases that memorizing them all would be a very slow way to learn it. Once you understand the intuitive concepts from this tutorial, you should practice it until it feels somewhat natural, before moving on. For example, you can move pieces to the top and pair them at the same time!

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FIRST TWO LAYERS (F2L)

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